Hi, I'm Tylor. I like to putz around on the computer, and see cool things other people are making, and make some cool things myself when I have the time. Please, enjoy.

my work

All of my commercial work so far is currently under NDA, and that primarily consists of corporate business automation and internal tooling. What I CAN tell you is my software saves countless labor hours, directly reduces operating costs, and allows 150+ employees to focus on what they do best, all without eliminating any positions. I work directly with internal teams to streamline and modernize their workflows.

You can see some of the public stuff I've done for fun below. If you like what you see, take a look at what I can do for your business, and submit a work request. I'll get in touch to see if my services are a good fit for you and your business.

A nuclear fission simulator developed in Godot for the Pirate Software Game Jam 14. Watch the trailer below!


A horror walking simulator demo developed in Godot


An application developed in Godot with stream interaction powered by streamer.bot

This Holy Relic (or blasphemy) was created with three.js. This is running in real time 100% locally on your device. The model is a rip from the 2006 Playstation 2 game Xenosaga Episode III: Also sprach Zarathustra.


A repository of fun ASCII art I collected with my friends. This site has since been closed, but you can see a shadow of it's former glory via the waybackmachine below.